Ilyen lesz a Vidi új stadionja
MTI
2014. november 12. 12:06
ProEXR File Description
=Attributes=
cameraAperture (float): 36.000004
cameraFNumber (float): 8.000000
cameraFarClip (float): 1000000015047466200000000000000.000000
cameraFarRange (float): 1000.000000
cameraFocalLength (float): 24.000000
cameraFov (float): 73.733604
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 21340.929688
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 1919, 1079]
displayWindow (box2i): [0, 0, 1919, 1079]
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
=Channels=
A (half)
B (half)
G (half)
R (half)
VRayAtmosphere.B (half)
VRayAtmosphere.G (half)
VRayAtmosphere.R (half)
VRayDiffuseFilter.B (half)
VRayDiffuseFilter.G (half)
VRayDiffuseFilter.R (half)
VRayRawGlobalIllumination.B (half)
VRayRawGlobalIllumination.G (half)
VRayRawGlobalIllumination.R (half)
VRayRawLighting.B (half)
VRayRawLighting.G (half)
VRayRawLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayReflectionFilter.B (half)
VRayReflectionFilter.G (half)
VRayReflectionFilter.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRaySpecular.B (half)
VRaySpecular.G (half)
VRaySpecular.R (half)
Z (half)
matte_bokor.B (half)
matte_bokor.G (half)
matte_bokor.R (half)
matte_building.B (half)
matte_building.G (half)
matte_building.R (half)
matte_foliage.B (half)
matte_foliage.G (half)
matte_foliage.R (half)
matte_grass.B (half)
matte_grass.G (half)
matte_grass.R (half)
matte_people.B (half)
matte_people.G (half)
matte_people.R (half)
matte_scene.B (half)
matte_scene.G (half)
matte_scene.R (half)
matte_shaders.B (half)
matte_shaders.G (half)
matte_shaders.R (half)